Study on News Reporting Patterns Based on AR Technology

Xiangling YUAN, Ying ZHONG

Abstract


In recent years, AR swept the Chinese market and media academia, setting off a wave of convergence between media industry and AR technology integration. Especially in the aspect of news reports, it has obvious advantages in terms of its Three-dimensional Reporting presentation, Immersion experience, convenient operation and tool neutrality. It has formed a certain impact on the forms, techniques and ideas of news reports, which has an immeasurable development potential. However, the cost of AR news and profit model yet are not resolved, and it has its own limitations. So the media man has new requirements and they must remember. Therefore, this article tries to regard AR news at the center, focuses on the origin and concept of AR news, compares to other media advantages, trends and other aspects of analysis. In the meantime, it also makes a brief statement on the hidden danger of AR news, with a comprehensive and fair perspective to understand and analyze this new era of the new products comprehensively.


Keywords


AR technology; Three-dimensional reporting; Immersion; Communicator’s tool diversification; Traditional media reform; New media

Full Text:

PDF

References


Chen, Q. A. (2005). Optimization design of human—Machine interface. Software World, (12).

Cheng, J., Wang, Y. T., Guo, J. W., & Liu, W. (2010). Enhancing the application of practical technology in smart phones. Journal of University of Electronic Science and Technology of China, (4).

de Botton, A. (2005). The news: A user’s manual (Chapter 2). Hamish Hamilton.

Hang, Y., & Sun, B. H. (2007). The formation of virtual reality and immersion propagation. Modern Communication, (6).

Peng, L. (2016). Redefinition of news production under the trend of mobile and intelligent technology. Journalism Review, (1).

Shi, A. B., & Zhang, Y. Z. (2016). Virtual reality news: Dialysis of ideas and criticism of reality. Learning Sea, (6).

Tao, F. L. (2014). AR: Making virtual reality reality—How traditional media uses enhancement of realistic technology innovation information dissemination mode. Science & Technology for China’s Mass Media, (7).

Zhu, Y., & Chen, J. (2016). View of virtual reality news of appli-+cation practice and development trend. Southeast Communication, (6).




DOI: http://dx.doi.org/10.3968/9557

Refbacks

  • There are currently no refbacks.


Copyright (c) 2017 Xiangling YUAN, Ying ZHONG

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Reminder

  • How to do online submission to another Journal?
  • If you have already registered in Journal A, then how can you submit another article to Journal B? It takes two steps to make it happen:

1. Register yourself in Journal B as an Author

  • Find the journal you want to submit to in CATEGORIES, click on “VIEW JOURNAL”, “Online Submissions”, “GO TO LOGIN” and “Edit My Profile”. Check “Author” on the “Edit Profile” page, then “Save”.

2. Submission

Online Submissionhttp://cscanada.org/index.php/css/submission/wizard

  • Go to “User Home”, and click on “Author” under the name of Journal B. You may start a New Submission by clicking on “CLICK HERE”.
  • We only use four mailboxes as follows to deal with issues about paper acceptance, payment and submission of electronic versions of our journals to databases: caooc@hotmail.com; office@cscanada.net; ccc@cscanada.net; ccc@cscanada.org

 Articles published in Canadian Social Science are licensed under Creative Commons Attribution 4.0 (CC-BY).

 

Canadian Social Science Editorial Office

Address: 1020 Bouvier Street, Suite 400, Quebec City, Quebec, G2K 0K9, Canada.
Telephone: 1-514-558 6138 
Website: Http://www.cscanada.net; Http://www.cscanada.org 
E-mail:caooc@hotmail.com; office@cscanada.net

Copyright © Canadian Academy of Oriental and Occidental Culture